Saturday, 30 August 2014

Astra Militarum Reorganisation

The new IG codex now renamed as Astra Militarum, has required some reorganisation of the old Imperial Guard. Sadly the Penal Legion is no longer a troops choice. This meant that one of the old IG forces collected was no longer bound in the new rules framework. It had 3 troops choices  - a platoon of 4 squads plus conscripts and 2 penal legion squads as the other 2 troop choices. It could still be used as an unbound army with associated slight penalty, or the 4 squad squad platoon could be broken in to 2 platoons, but this would still leave the penal legion minis off the field. While the penal legion squads did not achieve much in games they would be missed for the character they gave the game. So to keep them they were converted to a 2 squad penal legion platoon - just under gunned Astra squaddies with the addition of a platoon command squad. The whole force then with 90 converted infantry deserved to expand its leadership which originally was a Commissar Lord.  Here now from the bits box is the new Company Command Squad. A ragged band of desperadoes suitable for a last stand, to lead a rebellion or thrown in to the fight as the bottom of the Imperial barrel is scraped. All the minis are Games Workshop. Some are very old and some converted.

Next is the Penal Legion Platoon command squad, also from the same bits box.


ColKillgore said...

That is a characterful command squad. A rogue trader heavy weapon trooper with an old heavy bolter, Mordian sergeant with ccw and pistol, Old Commisar with a power axeand Arbite grenadier for the first few. The Melta gunner I think is an old rogue trader adventurer with a meltagun weapon swap and the commander I have no clue. A guess at the commander is a conversion from mant sources possibly based on a Vostorian? I use the same Commisar with the axe but I swapped out the hand flamer he had originally with a bolt pistol.
I am in the same boat and need to set down and reorganize my Astra Militarium/Imperila Guard.

Artificer said...

You are spot on with your analysis of where the figures come from. The meltagunner is an old rogue trader figure sculpted by bob olley. I have a few. The commander is the Vostroyan Commander from the HQ set. I thought he could make a good feral commander. The only changes are the face mask and the eye symbol on his bearskin, hiding the inevitable skull, which could also be interpreted as a chaos symbol.
Good luck with your reorg.