Thursday, 27 December 2007

Heavy Bolter Team

Chassis is built from the mortar A frame plus some odd bitz. Ammo drum from the Cadian grenade launcher. Masks and hoses for the Chem Inhalers to be completed from green stuff.

Sunday, 23 December 2007


Quasi-abhuman mutants. The Ratkin were originally human cultists who attempted to escape the Imperium by absorbing the gene seed of rats. Some breed true while most are newly recruited cultists. On some worlds the Ratkin are ereased without thought or mercy while on others they are put to use in the Imperial Guard. They are deployed as packs of cannon fodder armed only with basic lasrifles. Their stats are the same as human conscripts, but they can never improve.

Thursday, 20 December 2007


Another daemon host from Bitz. Defiler flail arm, IG VOXes and chaos vehicle bitz plus the remains of a WFB militia figure. Moloch is being painted now and will join Caliban shortly.

Sunday, 11 November 2007


One option the Daemonhunters are light on are fast attack options. Basically there are none except for grey knights taken as fast attack with a teleport option. As grey knights don't like to associate with radical inquisitors who use daemonhosts this option can also be out. That leaves allies such as Imperial Guard Rough Riders or Sentinels. An allied Witch Hunter Dominion Squad transported on an Immolator seems likely to give a bit more bite than the IG options and fits in with the idea that the Ordo Hereticus might wish to keep a close eye on an Inquisitor that was playing with daemons.